Sciplay Corporation

Location

Nevada

Founded

2018-02-28

Risk Signals

472 news mentions monitored

Industry Context

This company is tracked across risk categories, including those related to its sector (e.g., Computer and Computer Software Stores, Computer Processing and Data Preparation and Processing Services), including supply chain integrity, ESG practices, labor disputes, and regulatory compliance.

Recent Articles about Sciplay Corporation

Live alerts from global media, monitored by Business Radar

Light and Wonder: Revenue increased by 2% in the first quarter of 2025

2025-05-10 (sigma.world)

Light and Wonder: Revenue increased by 2% in the first quarter of 2025

Light & Wonder, Inc. She published financial results for the first quarter, which ended on March 31, 2025, showing the 16th row of growth quarter.

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Light & Wonder, Inc. Reports Fourth Quarter and Full Year 2024 Results | Business Wire

2025-02-25 (businesswire.com)

Light & Wonder, Inc. Reports Fourth Quarter and Full Year 2024 Results | Business Wire

Light & Wonder, Inc. (NASDAQ and ASX: LNW) ("Light & Wonder," "L&W," "we" or the "Company") today reported results for the fourth quarter

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Scientific Games stock rises to historic high of $111.49 by Investing.com

2024-09-12 (investing.com)

Scientific Games stock rises to historic high of $111.49 by Investing.com

Scientific Games stock rises to a historic high of $111.49

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GGRAsia   – L&W 2Q revenue hits US$731mln, buying rest of SciPlay

2023-08-07 (ggrasia.com)

GGRAsia – L&W 2Q revenue hits US$731mln, buying rest of SciPlay

Second-quarter net income was US$5 million, compared to a US$150-million loss in the prior-year quarter. First-quarter 2023 net income had been US$27 million. The company however reported a net loss attributable to shareholders of US$1 million for the three months to June 30. No reference was made

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Light & Wonder to pursue secondary listing on ASX as Q1 revenue grows 17%

2023-05-10 (igamingnext.com)

Light & Wonder to pursue secondary listing on ASX as Q1 revenue grows 17%

L&W is set to pursue a secondary listing of its shares on the ASX following revenue growth across all business segments in Q1 2023.

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Light & Wonder to pursue secondary listing on ASX as Q1 revenue grows 17%

2023-05-10 (igamingnext.com)

Light & Wonder to pursue secondary listing on ASX as Q1 revenue grows 17%

L&W is set to pursue a secondary listing of its shares on the ASX following revenue growth across all business segments in Q1 2023.

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Light & Wonder transformation making 'tremendous progress'

2022-05-12 (casinobeats.com)

Light & Wonder transformation making 'tremendous progress'

Barry Cottle, President and CEO of Light & Wonder, detailed “strong momentum” and “tremendous progress” in its transformation.

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Scientific Games reports $580m in Q4 revenue amid major rebrand

2022-03-02 (gamblinginsider.com)

Scientific Games reports $580m in Q4 revenue amid major rebrand

The Las Vegas-based supplier’s continuing operations, which represents SG’s gaming, SciPlay division and iGaming businesses, saw revenue grow near

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Scientific Games Reports First Quarter 2021 Results

2021-05-10 (prnewswire.com)

Scientific Games Reports First Quarter 2021 Results

/PRNewswire/ -- Scientific Games Corporation (NASDAQ: SGMS) ("Scientific Games," "SGC" or the "Company") today reported results for the first quarter ended...

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Online segments drive 1Q21 revenue, EBITDA growth for Scientific Games

2021-05-10 (asgam.com)

Online segments drive 1Q21 revenue, EBITDA growth for Scientific Games

Continued growth in its SciPlay, lottery and digital segments drove Scientific Games to year-on-year revenue and EBITDA increases in 1Q21,

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Light & Wonder completes SciPlay acquitsition as Q2 revenue jumps 20%

(egr.global)

Light & Wonder completes SciPlay acquitsition as Q2 revenue jumps 20%

Las Vegas-based firm acquires final 17% of social gaming developer as revenue for second quarter reaches $731m

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Light & Wonder completes SciPlay acquitsition as Q2 revenue jumps 20%

(egr.global)

Light & Wonder completes SciPlay acquitsition as Q2 revenue jumps 20%

Las Vegas-based firm acquires final 17% of social gaming developer as revenue for second quarter reaches $731m

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